In 2021, the total revenue of China’s game market was 296.5 billion yuan, and mobile games accounted for 76%

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On December 16, the game Working Committee (GPC) of China audio and digital Association and China Game Industry Research Institute jointly released the 2021 China game industry report. The report shows that in 2021, the actual sales revenue of China’s game market was 296.513 billion yuan, a year-on-year increase of 6.4%, and the growth rate was nearly 15% lower than that of last year.
In terms of mobile game market, in 2021, the actual sales revenue of China’s mobile game market was 225.538 billion yuan, a year-on-year increase of 7.57% and a year-on-year decrease of 25%. At the same time, the data show that mobile games are still the main body of China’s game market. The number of mobile game users in China reached 656 million, a year-on-year increase of 0.23%, the number of users continued to rise, and the proportion of revenue reached 76.06%.
In terms of console game market, in 2021, the actual sales revenue of China’s console game market reached 2.58 billion yuan, a year-on-year increase of 22.34%.
In addition, among the income distribution of China’s independently developed mobile games in key overseas regions, the income from the U.S. market accounts for the highest proportion, followed by Japan and South Korea; The three most popular games are strategy, role-playing and shooting.